Archived:Duplicated SkinnedMesh nodes do not animate (Known Issue)
m (1 revision(s)) |
|||
| Line 1: | Line 1: | ||
| + | {{KBKI}} | ||
__NOTOC__ | __NOTOC__ | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
Revision as of 13:39, 23 August 2007
Duplicated SkinnedMesh nodes do not animate |
KIJ000275 | |
Overview |
There is a bug in the Nokia M3G (JSR-184) implementation. | |
Reported against |
S60 2nd Edition, FP2 and FP3, Nokia 6630 (SW 4.03.06), Nokia 6680 (SW 2.04.15 and SW 3.04.11), Nokia N90 (SW 2.0530.3.5) Series 40 2nd Edition, Nokia 6230i (SW 03.25, SW 03.40) | |
Date identified |
August 25, 2005 | |
Symptoms |
- | |
Detailed description |
- | |
How to reproduce |
- | |
Solution |
In most cases the best workaround is to load the mesh multiple times, and then copy the Appearance and VertexArray objects from the first instance to avoid multiple copies of large data elements. | |

