Archived:Internationalising images on Symbian C++
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The following libraries are required: | The following libraries are required: | ||
| − | LIBRARY | + | <code> |
| + | LIBRARY fbscli.lib | ||
| + | </code> | ||
==Resource files== | ==Resource files== | ||
Revision as of 10:51, 7 March 2008
| ID | Creation date | March 3, 2008 | |
| Platform | S60 3rd Edition, MR S60 3rd Edition, FP1 S60 3rd Edition, FP2 Beta |
Tested on devices | Nokia E61i Nokia E90 Nokia N95 8GB Nokia 6220 Classic |
| Category | Symbian C++ | Subcategory | Localization |
| APIs | None | Classes | TParse StringLoader CFbsBitmap |
| Methods | TParse::Set() StringLoader::LoadLC() CFbsBitmap::Load() |
Overview
This code snippet is one of the series of snippets that demonstrate how to implement support for international diversity. This snippet shows how to select a bitmap according to the locale settings of the device.
MMP file
The following libraries are required:
LIBRARY fbscli.lib
Resource files
data\[app].rls:
#ifndef __APP_LOC__
#define __APP_LOC__
#ifdef LANGUAGE_01 // Language code for UK
#include "..\data\app.l01"
#elif defined LANGUAGE_03 // Language code for German
#include "..\data\app.l03"
#endif
#endif // __APP_LOC__
Declare the location of the "English" bitmap into data\[app].l01:
// The paths in the following string are different for 3rd & 2nd Ed. platforms
#ifdef EKA2
#define qtn_loc_bmpfile "%U\\resource\\apps\\Bitmap_01.mbm"
#else
#define qtn_loc_bmpfile "%U\\system\\apps\\Localization\\Bitmap_01.mbm"
#endif
Declare the location of the "German" bitmap into data\[app].l03:
// The paths in the following string are different for 3rd & 2nd Ed. platforms
#ifdef EKA2
#define qtn_loc_bmpfile "%U\\resource\\apps\\Bitmap_03.mbm"
#else
#define qtn_loc_bmpfile "%U\\system\\apps\\Localization\\Bitmap_03.mbm"
#endif
In the resource file of the application (data\[app].rss), create a bitmap resource from the localized string:
RESOURCE TBUF256 r_loc_bmpfile { buf=qtn_loc_bmpfile; }
Source file
#include <stringloader.h>// Find the drive where the application has been installed
TParse parse;
parse.Set(Application()->AppFullName(), 0, 0);
// Load the name of the bitmap from the resource file
HBufC* bmpFile = StringLoader::LoadLC(R_LOC_BMPFILE, parse.Drive());
// Create and load the bitmap
CFbsBitmap* bitmap = new (ELeave)CFbsBitmap;
CleanupStack::PushL(bitmap);
// Load the first bitmap (index 0) from a multi-bitmap file
User::LeaveIfError(bitmap->Load(*bmpFile, 0));
CleanupStack::Pop(bitmap);
// Draw the bitmap onto the screen
// ...
CleanupStack::PopAndDestroy(bmpFile);
Postconditions
A bitmap is selected according to the locale settings of the device.

