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Archived:RMutex - Symbian mutex class

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==Overview==
 
==Overview==
 
Using  <tt>RMutex</tt> you can make sure that, for example, threads do not change the same value at the same time.
 
Using  <tt>RMutex</tt> you can make sure that, for example, threads do not change the same value at the same time.
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==See also==
 
==See also==
 
[[CS000867 - RThread]] Using RThread
 
[[CS000867 - RThread]] Using RThread
 
[[Category:Symbian C++]][[Category:Code Examples]][[Category:S60 3rd Edition]][[Category:Code Snippet]]
 

Revision as of 15:57, 13 March 2012

Template:KBCS

Article Metadata

Tested with
Devices(s): Nokia N95

Compatibility
Platform(s): S60 3rd Edition, MR

Platform Security
Capabilities: )

Article
Keywords: RMutex, RSemaphore, RThread
Created: tepaa (20 May 2008)
Last edited: debjit.roy (13 Mar 2012)
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Archived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.

Overview

Using RMutex you can make sure that, for example, threads do not change the same value at the same time. RMutex.Wait() acquires a lock that opens with RMutex.Signal().

The following code is an update to the CS000867 - RThread example.

MMP file

The following capabilities and libraries are required:

CAPABILITY        NONE
LIBRARY euser.lib

Header file

Shared data iSharedValue between threads.

class CShared : CBase
{
public:
static CShared* NewL();
virtual ~CShared();
 
private:
CShared();
 
public:
RMutex iMutex;
// Shared data
TInt iSharedValue;
};


Source file

Create a thread and give the CShared data pointer in it.

// Create shared data
iSharedData = CShared::NewL();
 
// Create threads
iMyThread = CMyThread::NewL(*this);
iMyThread->SetShared(iSharedData);
 
iMyThread2 = CMyThread::NewL(*this);
iMyThread2->SetShared(iSharedData);

The thread fuction saysRMutex::Wait() and then sleeps.

TInt CMyThread::ThreadFunction(TAny* aParams)
{
// Add cleanup stack support.
CTrapCleanup* cleanupStack = CTrapCleanup::New();
 
// Get pointer to thread host
CMyThread* host = (CMyThread*)aParams;
 
TRAPD(err,
// Add support for active objects
CActiveScheduler* activeScheduler = new (ELeave) CActiveScheduler;
CleanupStack::PushL(activeScheduler);
CActiveScheduler::Install(activeScheduler);
 
// Create and start CPeriodic class that is executed in this thread
CPeriodic* periodic = CPeriodic::NewL(CActive::EPriorityLow);
CleanupStack::PushL(periodic);
periodic->Start(host->Interval(),host->Interval(),
TCallBack(host->PeriodicTick, host));
 
// NOTE: When adding CActiveScheduler support for threads we have to
// add at least one active object in it or it fails on
// CActiveScheduler::Start().
// CPeriodic is derived from CActive active object so that is good for
// this example.
 
// --> Thread execution starts
CActiveScheduler::Start();
// --> Thread execution ends (waiting for CActiveScheduler::Stop())
 
CleanupStack::PopAndDestroy(periodic);
CleanupStack::PopAndDestroy(activeScheduler);
);
 
 
host->ThreadExecuted(err);
delete cleanupStack;
return KErrNone;
}

After sleeping the thread calls PeriodicTick() where it changes the shared data value and releases RMutex::Signal().

TInt CMyThread::PeriodicTick(TAny* aObject)
{
CMyThread* mythread = (CMyThread*)aObject;
if (mythread)
{
// ---> Acquire the lock
mythread->Shared()->iMutex.Wait();
 
// Change shared data value
mythread->Shared()->iSharedValue++;
 
// ---> Release the lock
mythread->Shared()->iMutex.Signal();
 
// Thread is executed once so time to stop it
CActiveScheduler::Stop();
 
// After this execution continues from CActiveScheduler::Start()
}
// Does not continue again
// Note: Does not work with this CPeriodic class
return EFalse;
}

CShared data implementation

CShared* CShared::NewL()
{
CShared* self = new (ELeave) CShared();
return self;
}
CShared::CShared()
{
iMutex.CreateLocal();
}
CShared::~CShared()
{
iMutex.Close();
}


Postconditions

Threads change shared data value in turns. The other thread waits if RMutex::Wait() is called and continues after RMutes::Signal().

See also

CS000867 - RThread Using RThread

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