Secondary camera in QML
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| − | [[Category:Qt]][[Category:Qt Mobility]][[Category:Multimedia]][[Category:MeeGo Harmattan]][[Category:Code Examples]][[Category: | + | [[Category:Qt]][[Category:Qt Mobility]][[Category:Multimedia]][[Category:MeeGo Harmattan]][[Category:Code Examples]][[Category:Camera]][[Category:Imaging]] |
| − | {{Abstract|This article explains how to use the secondary camera in QML }} | + | {{Abstract|This article explains how to use the secondary (front-facing) camera in QML }} |
{{Note|This is an entry in the [[PureView Imaging Competition 2012Q2]]}} | {{Note|This is an entry in the [[PureView Imaging Competition 2012Q2]]}} | ||
{{ArticleMetaData <!-- v1.2 --> | {{ArticleMetaData <!-- v1.2 --> | ||
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== Introduction == | == Introduction == | ||
| − | + | The reference library topic [http://harmattan-dev.nokia.com/docs/library/html/guide/html/Developer_Library_Developing_for_Harmattan_Using_the_device_camera.html Using the device camera] describes how to use the primary camera in various ways. However, access to the secondary camera is only available to C++ apps. | |
| − | + | This article describes some options for using the secondary camera in QML. | |
| − | + | == Basic solution == | |
| − | <code | + | The secondary camera (i.e. front-facing camera) is available though the C++ API. The basic solution is to create a declarative component and expose this to QML. |
| + | |||
| + | First include multimedia in the project file. | ||
| + | <code> | ||
| + | CONFIG += mobility | ||
| + | MOBILITY += multimedia | ||
| + | </code> | ||
| + | |||
| + | The C++ part of the FrontCameraApp component is shown below: | ||
| + | |||
| + | <code cpp> | ||
#include <QGraphicsVideoItem> | #include <QGraphicsVideoItem> | ||
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</code> | </code> | ||
| − | + | Lastly the FrontCameraApp object has to be registered for QML in the main.cpp file. | |
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<code cpp> | <code cpp> | ||
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</code> | </code> | ||
| − | + | ||
| + | Then use the new {{Icode|CameraFront}} element in QML is as follows: | ||
<code css> | <code css> | ||
import com.nokia.meego 1.0 | import com.nokia.meego 1.0 | ||
import cz.vutbr.fit.pcmlich 1.0 | import cz.vutbr.fit.pcmlich 1.0 | ||
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Page { | Page { | ||
CameraFront { | CameraFront { | ||
anchors.fill: parent; | anchors.fill: parent; | ||
} | } | ||
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} | } | ||
</code> | </code> | ||
| − | == | + | == Advanced solution/workaround == |
| − | + | The basic solution above does not provide the methods which are in the [http://doc.qt.nokia.com/qtmobility-1.2/qml-camera.html QML Camera Element]. If you need more advanced functionality through the front-facing camera one approach is to simply modify the existing QML Element for the main camera to work with the front-facing camera. | |
| − | + | ||
| + | First download the source code from [http://qt.gitorious.org/qt-mobility gitorious]. The implementation of the Camera element is in /plugins/declarative/multimedia/qdeclarativecamera.cpp. Change the code as follows: | ||
<code cpp> | <code cpp> | ||
QDeclarativeCamera::QDeclarativeCamera(QDeclarativeItem *parent) : | QDeclarativeCamera::QDeclarativeCamera(QDeclarativeItem *parent) : | ||
| Line 105: | Line 102: | ||
</code> | </code> | ||
| − | There could be a conflict in the class names QDeclarativeCamera and other problems, so it is recommended to perform refactoring of QDeclarativeCamera class. Finally, the modified class is registered into QML, as is described in the previous section. | + | There could be a conflict in the class names {{Icode|QDeclarativeCamera}} and other problems, so it is recommended to perform refactoring of {{Icode|QDeclarativeCamera}} class. Finally, the modified class is registered into QML, as is described in the previous section. |
| − | == | + | == Flip the image== |
The image from the secondary camera could be confusing to the user. Therefore it is appropriate to flip it. | The image from the secondary camera could be confusing to the user. Therefore it is appropriate to flip it. | ||
| Line 114: | Line 111: | ||
transform: Rotation { origin.x: frontcam.width/2; origin.y: frontcam.height/2; axis { x: 0; y: 1; z: 0 } angle: 180 } | transform: Rotation { origin.x: frontcam.width/2; origin.y: frontcam.height/2; axis { x: 0; y: 1; z: 0 } angle: 180 } | ||
</code> | </code> | ||
| + | |||
| + | == Limitations == | ||
The primary and secondary cameras cannot be opened at same time. | The primary and secondary cameras cannot be opened at same time. | ||
| Line 119: | Line 118: | ||
== Summary == | == Summary == | ||
| − | After these modifications, we have a QML component for the secondary camera which allows us modify white balance mode, exposure compensation, and other configuration of the secondary camera. It is also possible to capture images and monitor camera states. This solution is only a workaround, since the Qt Mobility is not providing a suitable interface for the secondary camera. All mentioned components are available in the attached file | + | After these modifications, we have a QML component for the secondary camera which allows us modify white balance mode, exposure compensation, and other configuration of the secondary camera. It is also possible to capture images and monitor camera states. This solution is only a workaround, since the Qt Mobility is not providing a suitable interface for the secondary camera. All mentioned components are available in the attached file: [[Media:SecondaryCameraInQml.tar.gz]] |
Revision as of 06:55, 18 June 2012
This article explains how to use the secondary (front-facing) camera in QML
Article Metadata
Code Example
Tested with
Compatibility
Article
Contents |
Introduction
The reference library topic Using the device camera describes how to use the primary camera in various ways. However, access to the secondary camera is only available to C++ apps.
This article describes some options for using the secondary camera in QML.
Basic solution
The secondary camera (i.e. front-facing camera) is available though the C++ API. The basic solution is to create a declarative component and expose this to QML.
First include multimedia in the project file.
CONFIG += mobility
MOBILITY += multimedia
The C++ part of the FrontCameraApp component is shown below:
#include <QGraphicsVideoItem>
FrontCameraApp::FrontCameraApp(QDeclarativeItem *parent) : QDeclarativeItem(parent)
{
myViewfinder = new QGraphicsVideoItem(this);
QByteArray frontCamera = QCamera::availableDevices()[1];
myCamera = new QCamera(frontCamera);
myCamera->setViewfinder(myViewfinder);
myCamera->start();
}
Lastly the FrontCameraApp object has to be registered for QML in the main.cpp file.
qmlRegisterType<FrontCameraApp>("cz.vutbr.fit.pcmlich", 1, 0, "CameraFront");
Then use the new CameraFront element in QML is as follows:
import com.nokia.meego 1.0
import cz.vutbr.fit.pcmlich 1.0
Page {
CameraFront {
anchors.fill: parent;
}
}
Advanced solution/workaround
The basic solution above does not provide the methods which are in the QML Camera Element. If you need more advanced functionality through the front-facing camera one approach is to simply modify the existing QML Element for the main camera to work with the front-facing camera.
First download the source code from gitorious. The implementation of the Camera element is in /plugins/declarative/multimedia/qdeclarativecamera.cpp. Change the code as follows:
QDeclarativeCamera::QDeclarativeCamera(QDeclarativeItem *parent) :
QDeclarativeItem(parent),
m_camera(0),
m_viewfinderItem(0),
m_imageSettingsChanged(false),
m_pendingState(ActiveState),
m_isStateSet(false)
{
// m_camera = new QCamera(this); // remove this line
QByteArray frontCamera = QCamera::availableDevices()[1]; // add this line
m_Camera = new QCamera(frontCamera); // add this line
...
}
Next, it is necessary to add included private header files to your project.
#include "qdeclarativecamera_p.h"
#include "qdeclarativecamerapreviewprovider_p.h"
There could be a conflict in the class names QDeclarativeCamera and other problems, so it is recommended to perform refactoring of QDeclarativeCamera class. Finally, the modified class is registered into QML, as is described in the previous section.
Flip the image
The image from the secondary camera could be confusing to the user. Therefore it is appropriate to flip it.
transform: Rotation { origin.x: frontcam.width/2; origin.y: frontcam.height/2; axis { x: 0; y: 1; z: 0 } angle: 180 }
Limitations
The primary and secondary cameras cannot be opened at same time.
Summary
After these modifications, we have a QML component for the secondary camera which allows us modify white balance mode, exposure compensation, and other configuration of the secondary camera. It is also possible to capture images and monitor camera states. This solution is only a workaround, since the Qt Mobility is not providing a suitable interface for the secondary camera. All mentioned components are available in the attached file: Media:SecondaryCameraInQml.tar.gz

