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Using QMicrophone

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(Pooja 1650 - - Introduction)
(Pooja 1650 - - Before starting)
Line 27: Line 27:
  
 
== Before starting ==
 
== Before starting ==
# Download source code from [http://projects.developer.nokia.com/QMicrophone/browser here]
 
 
# Include '''QMicrophone''' directory into your project
 
# Include '''QMicrophone''' directory into your project
  

Revision as of 11:43, 13 June 2012

Article Metadata

Tested with
Devices(s): Nokia N8, Nokia C7-00, N950

Compatibility
Platform(s): Symbian^3 and later, Qt 4.7 and later, Meego

Platform Security
Capabilities: UserEnvironment

Article
Keywords: Microphone, lmmfdevsound,multimedia
Created: galazzo (04 Apr 2012)
Last edited: pooja_1650 (13 Jun 2012)

Contents

Introduction

This article explains how to use QMicrophone, a class to easily manage microphone on your device. It will also explain how to record a file and manage volume. The idea behind the volume management is the ability to trigger events with sounds. Take, for example, to change a page, snapping his fingers, or trigger an event when environment noise exceeds a threshold.

Before starting

  1. Include QMicrophone directory into your project

.pro

        include(./QMicrophone/microphone.pri)

main.cpp

#include <QtGui/QApplication>
#include "qmlapplicationviewer.h"
 
#include <QtDeclarative>
#include "QMicrophone/qmicrophone.h"
 
Q_DECL_EXPORT int main(int argc, char *argv[])
{
QScopedPointer<QApplication> app(createApplication(argc, argv));
 
qmlRegisterType<QMicrophone>("Microphone", 1, 0, "Microphone");
 
QmlApplicationViewer viewer;
viewer.setOrientation(QmlApplicationViewer::ScreenOrientationLockPortrait);
viewer.setMainQmlFile(QLatin1String("qml/QMicrophoneSample/main.qml"));
viewer.showExpanded();
 
return app->exec();
}

QML

How to Record Audio Files

import QtQuick 1.1
import Microphone 1.0
 
Rectangle {
Column {
height: parent.height
width: parent.width
anchors.horizontalCenter: parent.horizontalCenter
Rectangle {
width: parent.width
height: 100
radius: 1
 
Text {
text: qsTr("Start recording for 5 sec")
horizontalAlignment: Text.AlignLeft
anchors.centerIn: parent
}
MouseArea {
anchors.fill: parent
onClicked: {
microphone.startRecording("test.wav", 5000);
}
}
}
 
Rectangle {
width: parent.width
height: 100
radius: 1
 
Text {
text: qsTr("Start recording")
anchors.centerIn: parent
}
MouseArea {
anchors.fill: parent
onClicked: {
microphone.startRecording("test.wav");
}
}
}
 
Rectangle {
width: parent.width
height: 100
radius: 1
 
Text {
text: qsTr("Stop recording")
anchors.centerIn: parent
}
MouseArea {
anchors.fill: parent
onClicked: {
microphone.stopRecording();
}
}
}
 
}
 
Microphone {
id:microphone
onRecordingStarted: console.log("Start recording")
onRecordingStopped: console.log("Stop recording")
}
}

startRecording has two parameters:

  • filename where audio will be saved
  • recording time in msec. If not set recording will continue until stopRecording will be called
Note.png
Note: Note that audio is saved in raw PCM format.

How to manage Volume

import QtQuick 1.1
import Microphone 1.0
 
Rectangle {
Microphone {
id:microphone
threshold: 150
onThresholdExceeded: {
console.log(volume)
}
}
 
Component.onCompleted: {
microphone.startVolumeAnalysis();
}
}

This functionality is very useful if you wish to trigger an event when Volume exceed the threshold.

Restrictions

At moment, if you are already using Microphone to record an audio file, you cannot use in the same time volume management, due the fact the resource it's already busy.

Work in progress

  • recording and volume management in the same time
  • clap or fingers snapping detection
  • simple command voice detection, like "up", "down", "left", "right", "stop"...

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