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Create For Millions: Best Touch App Winner
Alexander Furgut and Martin Weihrauch talk about Sandbox, which won 'Best Touch-Based App' in the Create for Millions competition. Sandbox simulates the fall and flow of virtual sand grains. The sand falls from the top of the screen and the player's task is to guide it into different pots.
Soundtracker: Powered by Java
Daniele Calabrese, founder and CEO of Soundtracker, discusses their multi-platform mobile music service. Daniele describes Soundtracker as the "first geo-social internet radio". It offers more than 11 million songs that consumers can play in real time with friends and broadcast via Facebook and Twitter.
HeroCraft at MWC 2011
Alexey Sazonov sales and marketing director at HeroCraft talks about the company’s latest game Majesty: The Fantasy Kingdom a strategy game developed in Java technology. Alexey talks also about how the responsive support from Nokia has assisted HeroCraft.
Snaptu at MWC 2011
Simon Davies, director at Snaptu, talks about the Snaptu app, which provides users with access to a range of social networking and media sites. Simon discusses also how Nokia technology has enabled Snaptu to be delivered on a range of platforms, offering the ability to access emerging as well as developed markets.
Create For Millions: Best Touch App Winner
Alexander Furgut and Martin Weihrauch talk about Sandbox, which won 'Best Touch-Based App' in the Create for Millions competition. Sandbox simulates the fall and flow of virtual sand grains. The sand falls from the top of the screen and the player's task is to guide it into different pots. This is achieved by drawing lines with their finger directly on the touch-screen, which the sand cannot pass.
Soundtracker: Powered by Java
Daniele Calabrese, founder and CEO of Soundtracker, discusses their multi-platform mobile music service. Daniele describes Soundtracker as the "first geo-social internet radio". It offers more than 11 million songs that consumers can play in real time with friends and broadcast via Facebook and Twitter. Building the app in Java, and making it work for more than fifty different Nokia phones, was "a little bit challenging for us," notes Calabrese, but "it was worth the time and effort as we now have an amazing reach." Soundtracker has been available for Windows Phone since the debut of the platform.
HeroCraft at MWC 2011
Alexey Sazonov sales and marketing director at HeroCraft talks about the company’s latest game Majesty: The Fantasy Kingdom a strategy game developed in Java technology. Alexey talks also about how the responsive support from Nokia has assisted HeroCraft.
Snaptu at MWC 2011
Simon Davies, director at Snaptu, talks about the Snaptu app, which provides users with access to a range of social networking and media sites. Simon discusses also how Nokia technology has enabled Snaptu to be delivered on a range of platforms, offering the ability to access emerging as well as developed markets.

