All | Qt Quick | Qt Mobility | In-app purchasing | Nokia N9 compliant
RESTful Places Around demonstrates the use of the Nokia RESTful Places API within a Qt Quick application. This example retrieves the places nearby and displays them on Nokia Maps. The application also features comprehensive use of QML bindings of the Qt Mobility Location API, planning a route on a map from the current position to a selected place, and making phone calls (opening the call UI). This example application is hosted in Nokia Developer Projects.
Open Book is a Nokia example featuring a 3D book implemented with OpenGL ES 2.0. The book can be browsed with intuitive touch gestures and it contains images retrieved from the device gallery and ads. The In-App Advertising feature is implemented by wrapping the Inneractive server API with Qt. This example application is hosted in Nokia Developer Projects.
The Status Shout! example application demonstrates the use of social media (in this case, Twitter and Facebook), OAuth authentication, and posting status update messages with images.The Status Shout! application uses the Social Connect QML Plug-in, which handles authentication of the application to different social media and can be easily utilised in other applications. The application also uses the official Qt Quick Components for navigation and UI. This example application is hosted in Nokia Developer Projects.
The Social Connect QML Plug-in delivers an interface for Qt Quick developers for accessing the Facebook and Twitter APIs that allow creating mobile applications powered by social media. The plug-in provides out-of-the-box support for Facebook and Twitter with integrated authentication implementation. In addition to native API calls, a simplified common interface is provided for simple tasks like retrieving latest posts from a service. This example application is hosted in Nokia Developer Projects.
Guitar Tuner is a Qt Quick example application that demonstrates the integration of Qt audio interfaces. The application can be used to tune guitar strings by analysing the audio recorded by the device microphone. This example application is hosted in Nokia Developer Projects:
This example demonstrates how to use the Qt Mobility Qt camera classes to access the camera devices. The application can set the properties of the camera, show the viewfinder image, and capture still images and video. The application also analyses the viewfinder image in real time and shows a histogram window about the image. The overexposed areas are marked in the viewfinder to demonstrate the pixel manipulation techniques in real-time images. Video recording feature was added to the 1.2 version. The video feature is disabled on devices with 32 Mb of graphics memory or less. The supported devices include Nokia 603, Nokia 700, Nokia 701 and Nokia 808 PureView. For related documentation, see the Camera Guide. This example is hosted in Nokia Developer Projects.
This Nokia Developer Qt Quick example application has been ported from iOS to Qt. It demonstrates the use of the Social Connect QML Plug-in for user authentication and retrieving nearby places from Facebook. The example also features the Qt Mobility Location API; the places found are placed on Nokia Maps which is centered based on the user's current location. In addition, the route drawing feature plans the route from the current location to the selected point of interest. This example is hosted in Nokia Developer Projects.
This Qt Quick example application demonstrates how to use the QCamera from the Qt Mobility Multimedia module and how to create a circus-style mirror effect with it. The application shows how to manipulate camera frames in real-time. This example is hosted in Nokia Developer Projects:
The Media Browser example application demonstrates how to use QML bindings of the Document Gallery (part of QtMobility APIs). create a visually appealing coverflow view and show image and video files. The updated version uses Qt Quick Components and adds support for video playback. This example is hosted in Nokia Developer Projects.
FileList is a simple example application for browsing multimedia files on a Symbian device. This application, which is ported from a Symbian C++ version, is developed with Qt Quick components and is based on the Symbian design guidelines. The example also features a fast-loading, efficient splash screen, implemented completely with QML code.
The Dj Turntable example is a Qt Quick application that allows the user to scratch audio with the turntable and play predefined background beats, or create their own beats with the drum machine. The purpose of the application is to demonstrate the integration of Qt Quick and the Qt Mobility audio interface using Qt GameEnabler. The application is compatible with Symbian devices with Qt 4.7.4 and Qt Mobility 1.2.1, MeeGo 1.2 Harmattan, and Windows desktop computers starting with Windows XP (the Qt libraries are provided with the executable). This example is hosted in Nokia Developer Projects.
Qt GameEnabler is a collection of interfaces that enables game and game engine development in the Qt environment. Qt GameEnabler provides a simple framework enabling the use of native OpenGL® ES 2.0 code within a Qt application, and enables applications to achieve the maximum performance by providing direct access to graphics hardware acceleration using OpenGL. An application created with Qt GameEnabler will run on all devices supporting OpenGL ES 2.0. This example is hosted in Nokia Developer Projects.
The QML Video Streamer example application showcases QML video streaming and playing capabilities using Qt Mobility bindings, the QML Video element, and a custom QML video player component. The QML Video Streamer application has been designed to use the official Qt Quick Components for navigation and UI. This example application is hosted Nokia Developer Projects.
Project summary | Implementation notes | Release notes
Compass is a Nokia showcase example application that demonstrates the use of the Qt Location API and Nokia Maps with the compass sensor. This application can be used as a traditional compass with Nokia Maps and it allows the user to determine the bearing to the desired direction. The tracking function draws the travelled route to the map and the route can be saved in KML format. This example is hosted in a Nokia Developer Project, where you can find implementation notes, discover recent revisions, and contribute to the project.
Battleships is a Qt Quick example game of the well-known guessing game played by two people. In this game you have to guess where your opponent's battleships are on the 10 x 10 grid and sink them before the opponent sinks your ships. The game has both single player and two-player modes. In the two-player mode two devices are connected over a Bluetooth connection. This example is hosted in Nokia Developer Projects, where you can find implementation notes, discover recent revisions, and contribute to the project.
Moto Trial Racer is a motorcycle racing game that demonstrates integrating QML with Box2D physics engine. The game uses Box2D QML plug-in as a base, but the plug-in has been modified to fit for this game. The audio implementation in the game is provided by Qt GameEnabler. The example also features in-application purchasing. The user can purchase items from the Nokia Store to enhance the game experience. The actual items are provided already in the installation but are protected by DRM (Digital Rights Management) and can only be unlocked by Nokia Store. This example is hosted in a Nokia Developer Project, where you can find implementation notes, discover recent revisions, and contribute to the project.
This demo application creates dice and places them on a virtual table. The user can manipulate the dice with touch and accelerometer events. Simple cube/plane-based physics are applied to the dice with the Bullet physics library. The graphics of this example are implemented with the QtOpenGL module. This example is hosted in a Nokia Developer Project, where you can find implementation notes.
ePong is an arcade style tennis sports game example. It was first implemented in Symbian C++ and then ported to Qt with Qt GameEnabler. This example is hosted in a Nokia Developer Project.
AirSwype is a Nokia example application where the user must draw the presented figure in the air with the phone as precisely as possible.
This application demonstrates how to use Qt Quick with the accelerometer sensor that is part of Qt Mobility.
This Qt Quick/Qt C++ example application demonstrates how to use the Qt Mobility Service Framework.
This Qt C++ example application shows the viewfinder picture from the device camera and allows the user to capture images, store them, and send them as MMS messages.
This Qt example application demonstrates how to use the Qt Mobility APIs. The Qt Mobility project delivers a set of new APIs to Qt, offering features that are well known from the mobile device world, particularly mobile phones.