Build great UIs with LWUIT for Nokia Asha software platform 1.0 (Session 2)
20 May
8 a.m. San Francisco; 10 a.m. Mexico City; 4 p.m. London
This webinar will introduce the Lightweight User Interface Toolkit (LWUIT) as optimised for Nokia Asha software platform 1.0. LWUIT makes it very easy to create compelling UIs for new Nokia Asha phones on the Nokia Asha software platform, using a programming paradigm similar to Java™ Swing. Java expert Michael Samarin of Futurice will familiarise you with LWUIT features such as transitions, animations, comprehensive UI components, and layout management. In a live coding session, he’ll demonstrate how to make LWUIT-based applications for the new Nokia Asha phones.
Introduction to the new Nokia Asha UI (Session 2)
21 May
8 a.m. San Francisco; 10 a.m. Mexico City; 4 p.m. London
This webinar will get you started with the new Nokia Asha UI, whether you’re a seasoned pro or new to Nokia app development. UX expert Jan Krebber of OCT03 will demonstrate the cornerstone concepts of the new Nokia Asha UI and show you how to apply them to your app designs. He’ll also contrast the most important aspects of the new Nokia Asha UI design with concepts of the earlier Series 40 Developer Platform and give you the latest information on new UI tools to help you optimise your designs.
Introduction to Nokia Asha software platform 1.0 (Session 2)
22 May
8 a.m. London; 12:30 p.m. New Delhi; 3 p.m. Singapore
This webinar will introduce Nokia Asha software platform 1.0 and what’s new for developers targeting the Nokia Asha 501 phone on the Nokia Asha software platform. We’ll cover updates to tools that now support the Nokia Asha software platform. We’ll also cover new APIs for Nokia Notifications, Image Scaling, Image Processing, Gestures, and File Dialog. Java™ expert Michael Samarin of Futurice will begin the presentation with an overview of new tools and APIs, and then he’ll use live coding demonstrations to show you how to use them to build great apps.
Introduction to Nokia Asha SDK 1.0 (beta) (Session 2)
23 May
8 a.m. San Francisco; 10 a.m. Mexico City; 4 p.m. London
This webinar will get you started with the new Nokia Asha SDK 1.0 (beta), which includes Nokia IDE 2.0 for Java™ ME (beta). It will focus on new features and improvements over Nokia SDK 2.0 for Java (Series 40 full touch). Nokia technology wizard Attila Csipa will describe what it takes to install Nokia Asha SDK 1.0 (beta) and will introduce the new SDK manager, which provides a convenient way to update your Asha SDK installation. In a live coding session, he’ll demonstrate an entire project life cycle. He’ll create a new project and show examples that demonstrate new APIs, including the Nokia Notifications API, that are bundled with Nokia Asha SDK 1.0 (beta). He’ll also show you how to test an app in the emulator and deploy it to a Nokia Asha phone. We suggest that you install Nokia Asha SDK 1.0 (beta) before the webinar begins. You won’t need the SDK to learn a lot from this training session, but you’ll learn more if you have already installed it and can practice with it soon afterwards.
What’s new in Nokia Asha web app tools 3.0 (beta) (Session 1)
24 May
8 a.m. London; 12:30 p.m. New Delhi; 3 p.m. Singapore
In this webinar, Nokia Web Tools developer Naresh Kumar will introduce the new Nokia Asha web app tools 3.0 (beta). He’ll demonstrate the new features, including the back button and camera API, and he’ll share tips and tricks for developing Nokia Asha web apps with both the new Nokia Asha UI and user experience in mind. He’ll also show you how seamlessly web apps work across the new Nokia Asha platform 1.0 and previous Series 40 Developer Platform releases. We suggest that you install Nokia Asha web app tools 3.0 (beta) before the webinar begins. You won’t need the tool to learn a lot from this training session, but you’ll learn more if you have already installed it and can practice with it soon afterwards.
Deep dive into Nokia Asha UI design: Fundamentals
28 May
7 a.m. London; 9 a.m. Helsinki; 11:30 a.m. New Delhi; 2 p.m. Singapore
Take a three-hour deep dive into the Nokia Asha UI in this webinar, the first in a two-day series, where you’ll get to know the new features in the Nokia Asha UI and the improvements over Series 40 releases. You’ll join UX expert Jan Krebber of OCT03 live as he leads an intensive Nokia Asha boot camp at Nokia headquarters. Don’t worry; he’ll give everyone a break about halfway through the session. He’ll discuss the UI components of LCDUI and LWUIT and give pointers on when to use one or the other from a UI-design point of view. In addition, he’ll explain the most common UI patterns and what it will take to make an application an integral part of the new Nokia Asha family on the Nokia Asha software platform. We encourage you also to attend the second webinar in this series, Deep dive into Nokia Asha UI design: Designing apps, on 29 May.
What’s new in Nokia Asha web app tools 3.0 (beta) (Session 2)
28 May
8 a.m. San Francisco; 10 a.m. Mexico City; 4 p.m. London
In this webinar, Nokia Web Tools developer Naresh Kumar will introduce the new Nokia Asha web app tools 3.0 (beta). He’ll demonstrate the new features, including the back button and camera API, and he’ll share tips and tricks for developing Nokia Asha web apps with both the new Nokia Asha UI and user experience in mind. He’ll also show you how seamlessly web apps work across the new Nokia Asha platform 1.0 and previous Series 40 Developer Platform releases. We suggest that you install Nokia Asha web app tools 3.0 (beta) before the webinar begins. You won’t need the tool to learn a lot from this training session, but you’ll learn more if you have already installed it and can practice with it soon afterwards.
Deep dive into Nokia Asha UI design: Designing apps
29 May
7 a.m. London; 9 a.m. Helsinki; 11:30 a.m. New Delhi; 2 p.m. Singapore
Take this three-hour deep dive into the Nokia Asha UI, the second in a two-day series, to learn the key steps in designing concepts for mobile phone apps and optimising app designs. Join UX expert Jan Krebber of OCT03 live as he leads an intensive Nokia Asha boot camp at Nokia headquarters. Don’t worry; he’ll give everyone a break about halfway through the session. This webinar will be particularly useful for professionals at small software companies that do not have dedicated UI staff. At the same time, it may give seasoned UI designers new insights, too, since it will tackle design problems from a developer’s point of view. We encourage you to attend the Deep dive into Nokia Asha UI design: Fundamentals webinar, on 28 May, before attending this session. You’ll learn a lot during this second webinar even if you don’t attend the first, but you’ll learn that much more if you attend both of them.
Opportunities with the new Nokia Asha family (Session 1)
29 May
8 a.m. San Francisco; 10 a.m. Mexico City; 4 p.m. London
With the new Nokia Asha family on the Nokia Asha software platform gaining momentum, this is a great time to be a Nokia Asha developer. In this webinar, we’ll cover the consumer reach and monetisation opportunities available to you. We’ll show you business-development tools that can help you to build a thriving business around your great Nokia Asha apps. And we’ll present the productivity and promotional advantages available through the Nokia Premium Developer Program for Asha.
Introduction to Nokia Asha software platform 1.0 (Session 3)
30 May
8 a.m. San Francisco; 10 a.m. Mexico City; 4 p.m. London
This webinar will introduce Nokia Asha software platform 1.0 and what’s new for developers targeting the Nokia Asha 501 phone on the Nokia Asha software platform. We’ll cover updates to tools that now support the Nokia Asha software platform. We’ll also cover new APIs for Nokia Notifications, Image Scaling, Image Processing, Gestures, and File Dialog. Java™ expert Michael Samarin of Futurice will begin the presentation with an overview of new tools and APIs, and then he’ll use live coding demonstrations to show you how to use them to build great apps.
Opportunities with the new Nokia Asha family (Session 2)
31 May
8 a.m. London; 12:30 p.m. New Delhi; 3 p.m. Singapore
With the new Nokia Asha family on the Nokia Asha software platform gaining momentum, this is a great time to be a Nokia Asha developer. In this webinar, we’ll cover the consumer reach and monetisation opportunities available to you. We’ll show you business-development tools that can help you to build a thriving business around your great Nokia Asha apps. And we’ll present the productivity and promotional advantages available through the Nokia Premium Developer Program for Asha.
Recorded Webinars
Ask the Expert: App performance on Series 40 phones
Our new Ask the Expert webinar series puts the power in your hands. You can choose what topics are covered and what questions are answered during these highly interactive sessions. In this webinar, expert developer Michael Samarin of Futurice answers questions about enhancing performance of Java™ apps for Series 40 phones. Full recordings, including chat commentary:
Working with camera and imaging APIs on Series 40
This webinar describes how to incorporate camera and imaging capabilities of the Series 40 platform in your Java™ apps. Michael Samarin of Futurice begins with an overview of the Advanced Multimedia Supplements API (JSR-234). This API provides interfaces to controls for image capture. In coding demonstrations, Michael explains step-by-step processes for including image-capture and video-recording capabilities in the apps. He also demonstrates techniques for post-processing of captured images. Full recordings, including chat commentary:
Lumia App Labs: Getting started with Buddy and cloud-based apps
With a membership in the Nokia Premium Developer Program, you’re entitled to up to 1 million API calls per month to the Buddy Platform, which provides cloud-based services that can help you to build Microsoft Windows Phone 8 apps quickly and without worrying about the back end. In this webinar, we describe how to get started with Buddy so that you can hit the ground running. In coding demonstrations, we explain the Buddy APIs that deliver common app scenarios as a service. You can use Buddy APIs to instantly add app functionality, such as global user accounts; photo albums; messaging; friend and group features; and Push notifications. Creating cloud-based applications offers many advantages, including increased security for your users’ data, the ability to easily build communities around your apps, and the ability to share content seamlessly across multiple types of devices. Setting up a server infrastructure to implement your cloud, though, can be a major hurdle. This is where Buddy comes in, offering a hosted service for your cloud-based apps.
What’s new in Nokia Web Tools 2.3
We’ve recently updated two great tools for building Series 40 web apps: Nokia Web Tools and Nokia Xpress Web App Builder. This webinar focuses on the Nokia Web Tools 2.3 update. Ravi Kurupati and Swapnil Johnson, from Nokia’s Xpress Browser product-management team, explain the new features. In coding demonstrations, they introduce the Nokia Web App Designer, which provides visual assistance, drag-and-drop UI components, and source code highlights when creating Series 40 web apps. They also show how to use new content-based templates to jump-start development of popular application patterns such as shopping and video browsing. Be sure to also check out the 5 March webinar on the Nokia Xpress Web App Builder update.
Advanced accelerometers and other sensors in Java ME apps on Series 40 phones
This webinar presents advanced examples of how to use sensors embedded in Nokia Asha phones in your Java™ ME apps and games. We cover the structure and usage of the Mobile Sensor API (JSR-256). Attila Csipa, technology wizard at Nokia in Tampere, Finland, provides a short overview as well as examples and coding demos. Attila uses the Nokia IDE for Java™ ME (Eclipse-based) to show how to build your code, and he shares best practices and user-experience recommendations based on the most common use cases. We suggest that you review the slides from Attila’s introductory session before viewing this advanced webinar.
Ask the Expert: Communication and networking in Series 40 apps
Our Ask the Expert webinar series puts the power in your hands. You can choose what topics are covered and what questions are answered during these highly interactive sessions. In this webinar, expert developer Michael Samarin of Futurice answers questions about communication and networking in Java™ apps for Series 40 phones. Full recordings, including Q&As:
Implementing Nokia Ad Exchange in Series 40 web apps
Nokia Ad Exchange (NAX) makes it easy to monetise your apps via in-app advertising, analyse your ad performance, and increase discovery of your apps via ad campaigns. In this technical webinar, Ravi Kurupati and Swapnil Johnson, from Nokia’s Xpress Browser product-management team, explain how easy it is to add NAX to your Series 40 web apps and start making money with them right away. Our experts outline the end-to-end process and answer questions from attendees. NAX has more than 120 ad networks and provides access to more than 200 countries. We suggest that you install the latest version of Nokia Web Tools before viewing this webinar. While you’ll learn a lot with or without Nokia Web Tools, you’ll learn more if you have it installed.
Lumia App Labs: Developing Windows Phone 8 apps with file and URI associations
App-to-app-communication support is a powerful addition to Microsoft Windows Phone 8 that enables your apps to use functionalities of other apps. It also can help you increase the discoverability of your apps in the Windows Phone Store, when you register the types of files and URI resources that the apps can enhance. This training-lab webinar describes how to use file and URI associations in Windows Phone 8 for app-to-app communication. You can use such associations to automatically launch your app when another app launches a specific file type or URI scheme. A deep link is used to send a reference to the file or URI to your app. This webinar also introduces the association launching API to launch another app in the same way. We suggest that you install the Microsoft Windows Phone SDK 8.0 before viewing this webinar. While you’ll learn a lot with or without the SDK, you’ll learn more if you have the SDK installed and can begin using the API as soon as you complete the training. Also, it will be helpful to have a Nokia Lumia phone built on Windows Phone 8 available for testing.
Audio, video, and MIDI music playback on Series 40 phones
Get an overview of how to handle media playback in Java™ apps running on Series 40 phones. This webinar covers the Mobile Media API (JSR-135) and Advanced Multimedia Supplements (JSR-234). Michael Samarin of Futurice provides step-by-step guidance for including audio, video, and MIDI music playback features in your applications and games. He shares techniques for playing media files downloaded to Series 40 phones and explains how your apps can consume streaming-media resources.
Lumia App Labs: Developing NFC apps in Windows Phone 8
Near Field Communication (NFC) is an emerging short-range radio technology that is poised to revolutionise how we use mobile phones in everyday interactions. In this webinar, we introduce the basics of NFC and how the technology is implemented in Nokia Lumia phones. We also demonstrate how you can use NFC via Microsoft Windows Phone 8’s Proximity API in your applications to share content, read data from and write data to NFC tags, and create your own application-launch tags. We suggest that you install the Microsoft Windows Phone SDK 8.0 before viewing this video. While you’ll learn a lot with or without the SDK, you’ll learn even more if you have the SDK installed and can begin using the API as soon as you complete the training. Also, it will be helpful to have a Nokia Lumia phone built on Windows Phone 8 available for testing.
Lumia App Labs: Games development using Windows Phone 8
Microsoft Windows Phone 8 offers native code support that enables development and porting of high-performance games. This training-lab webinar presents an overview of Windows Phone 8 capabilities that support complex games development. It also introduces available tools and frameworks that increase developer productivity and demonstrates a hands-on approach to games development with the Windows Phone SDK 8. By leveraging frameworks such as the Microsoft Direct3D API and support for popular physics and rendering engines, you can now create games with native performance as well as use your own or third-party engines and middleware for games development for Windows Phone 8 users. We suggest that you install the Microsoft Windows Phone SDK 8.0 before viewing this webinar. While you’ll learn a lot with or without the SDK, you’ll learn more if you have the SDK installed and can begin using the API as soon as you complete the training. Also, it will be helpful to have a Nokia Lumia phone built on Windows Phone 8 available for testing.
Nokia Ad Exchange for app monetisation, analytics, and discovery
Nokia Ad Exchange (NAX) is a mobile-advertising exchange that gives you access to more than 120 top ad networks worldwide via a single SDK and a single partner. In this webinar, Paolo Werbrouck, senior manager of developer monetisation with Nokia, explains how NAX makes it easy for you to monetise your apps through in-app advertising, to analyse your ad performance, and to enhance your app discovery through ad campaigns. Full recordings:
Porting Java apps from Symbian to Series 40
If you have Java™ apps for Symbian phones, this webinar is for you. You‘ll find out how to use the newest features for developers on Series 40 phones and why it can be worthwhile to port your Java apps to serve this large market. Java expert Michael Samarin of Futurice provides an overview of the differences between the Java runtime environments of Symbian and Series 40 and explains how to adapt Symbian apps to reach Series 40 users. Full recordings:
Lumia App Labs: Using the Nokia Music Windows Phone API
This training-lab webinar explores features of the Nokia Music Windows Phone API and shows you how to install and use the API. We describe how to code with the API to quickly add music features to existing apps, and we demonstrate how to get music content into your app. We suggest that you install the Microsoft Windows Phone SDK 8.0 in advance to get the most out of this lab.
Ask the Expert: Games for Series 40 phones
Our new Ask the Expert webinar series puts the power in your hands: You can choose what topics are covered and what questions are answered during these highly interactive sessions. In this first Ask the Expert instalment, expert developer Michael Samarin of Futurice answers questions about game development for Series 40 phones from Nokia. He covers 2D vs. 3D game development; graphics; audio techniques; game performance; character and level design; and more. Full recordings:
Content-based templates for Series 40 web apps
In this webinar, Michael Samarin of Futurice describes how to use pre-built templates that will help you make the most of your own web apps. He covers the Mobile Web Library APIs for executing JavaScript™ routines locally on Series 40 phones. He explains how to access the current location of a user, even when the user’s phone doesn’t include a GPS receiver. He also describes how to use the JSON, file-upload, and file-download features of Series 40 web apps.
Working with persistent storage in Series 40 apps
This webinar provides an in-depth look at strategies for persistent storage in Series 40 Java™ apps. In the presentation, we examine two options, MIDP 2 RecordStore and the FileConnection API. RecordStore is part of the Java ME Record Management System (RMS). The webinar includes an overview of usage scenarios, including state preservation between user sessions, local storage of configuration data, and other ways to use local storage to make your apps more compelling. In coding demonstrations, Java expert Michael Samarin of Futurice illustrates data-caching strategies using RecordStore for network-based applications and games. Full recordings:
Lumia App Labs: Develop apps that work for both Windows Phone 8 and Windows Phone 7
When building for the opportunity presented by the new Microsoft Windows Phone 8, be sure to target the Windows Phone installed base, too. This webinar covers how to use the Windows Phone SDK 8.0 in developing applications that will work for both Windows Phone 8 and Windows Phone 7. Michael Samarin of Futurice explains how to update your existing Windows Phone 7 application by adding new features using APIs available in Windows Phone 8. He also describes how to create a Windows Phone 8 application and make it work for Windows Phone 7 users. Michael provides an overview of available approaches to multirelease compatibility and presents useful tips and tricks to help you make the most of the Windows Phone market. Having the Windows Phone SDK 8.0 installed in advance will help you get the most out of the presentation.
Debug your design for Series 40 full touch
You know it’s important to test your app before you publish it, but if you’re testing only your code, you’re testing only part of your app. It’s important to find bugs in your design as well. Otherwise, the app may behave exactly the way your code intends, but users may still find it frustrating and give it low ratings in Nokia Store. In this webinar, Jan Krebber of Digia presents simple methods to find UX bugs and explains how to correct them. These techniques can help you increase your app quality whether you work with a large organisation or completely on your own. The presentation also features exercises, for which you can find sample solutions in Series 40 UI design usability testing webinar — companion article, published in the Nokia Developer Wiki.
Promote your apps with Nokia Marketing in a Box
Whether you’re looking for fame, fortune, or both, promoting your applications effectively is a key to reaching your goal. We’re happy to help you get there with your apps for Nokia phones by providing a new suite of online marketing tools, called Marketing in a Box. In this webinar, Kalyan Vadrevu, of Nokia Developer marketing in Silicon Valley, describes how to use these simple tools. You’ll learn how to create an entire kit of professional marketing assets — including videos, websites, Facebook tabs, and banners — in just one work session.
Lumia App Labs: Create stunning imaging apps for Lumia phones
The Nokia Lumia 920 with Windows Phone 8 is setting the standard in smartphone-imaging technology. This webinar can help you to create stunning imaging apps that use the advancements in the Lumia 920 and the potential of the new Microsoft Windows Phone 8. Find out how to capture superb images and video, control ISO and other parameters, perform multiframe image capture, get direct access to sensor data, and apply special effects. The Windows Phone 8 native camera app includes a feature called ‘lenses’ that makes it easy for users to apply the effects produced by your apps. Learn how to make your apps part of this seamless user experience.
Porting Android apps to the Series 40 platform
This webinar presents an overview of how to port various types of Android applications to the Series 40 platform. Michael Samarin of Futurice describes the basic porting tasks involved and explains how to map Android APIs to corresponding Series 40 APIs. In coding demonstrations, Michael uses simple hands-on examples to illustrate a step-by-step porting process. The presentation pays special attention to UI portability and creating a consistent user experience on Series 40 phones.
Create great UIs for budget phones
Contrary to popular belief, it is indeed possible to create great-looking UIs for apps that target very low-priced phones. This webinar describes how to apply solid UX guidelines and application-design principles that work great even on very low-cost hardware. Juhani Haaparanta, principal interaction designer with Nokia in Tampere, Finland, explains how to design the right type of interaction architecture, apply the appropriate UI style, and add a twist of visual excellence to applications for budget phones. The resulting apps will deliver better user experience and thus better reviews, usage numbers, and return on investment.
Lumia App Labs: Getting started with Windows Phone 8 app development
This webinar covers the basics of app development for Nokia Lumia smartphones with Windows Phone, focusing on the Windows Phone SDK 8.0. Learn about the tools you need and how to target both Windows Phone 7 and Windows Phone 8 products. Yes, a basic ‘Hello World’ on Windows Phone! We encourage you to install the Windows Phone SDK 8.0 before viewing the presentation.
Effectively using Nokia Web Tools 2.0 templates for Series 40 web apps
This webinar shows how easy it is to build Series 40 web apps based on templates in Nokia Web Tools 2.0. Tapan Acharya, lead evangelist and consultant with Nokia in Bangalore, describes templates including Multi-view, RSS Feed, Accordion, Carousel, and Tab Control. He presents sample apps and explains how to use existing templates to localise your apps for languages you choose to support. The knowledge from this webinar will help you to select templates effectively and thus develop Series 40 web apps quickly.
Lumia App Labs: Windows Phone 8 for Nokia developers
This webinar introduces what’s new in Microsoft Windows Phone 8, with an emphasis on those features that are sure to excite Nokia developers the most. Whether you’re completely new to Windows Phone or you have Windows Phone applications already on the market, you’ll see how Windows Phone 8 offers new opportunities. We cover new APIs and technologies, enablers for better app monetisation, and cross-platform portability.
Porting BlackBerry apps to the Series 40 platform
This webinar provides an overview of how to port various types of Java™ applications for BlackBerry OS to the Series 40 platform. Michael Samarin of Futurice describes the basic porting tasks involved and explains how to map BlackBerry APIs to corresponding Series 40 APIs. In coding demonstrations, Michael uses simple hands-on examples to illustrate a step-by-step porting process. View a full recording of Session 1
Lumia App Labs: Meet Nokia Lumia
Nokia’s flagship product line, the Lumia smartphones, delivers award-winning design, innovative features, and outstanding imaging coupled with the latest Microsoft Windows Phone software. This webinar provides an introduction to our newest flagship products: the Nokia Lumia 920 and Nokia Lumia 820. You’ll learn about key features that set these phones apart from the competition. You’ll also get acquainted with key technologies, including PureView imaging and the PureMotion HD+ display. PureView camera technology with Optical Image Stabilization (OIS) and a Carl Zeiss lens means pictures and videos turn out detailed, blur-free, and bright, under any light conditions. No other camera phone even comes close. PureMotion HD+ is Nokia’s most advanced display technology yet — the world's brightest, fastest, and most sensitive touch screen.
UI design for monetisation enablers for Series 40 full touch
How you design and present monetisation interactions requires as much attention to user experience as does the rest of your app. If you use in-app ads or in-app purchasing, this UX webinar is for you. The webinar walks you through the recommended flows of various monetisation stories in Series 40 full touch. It also demonstrates common mistakes that developers make and proposes solutions for those problems. As usual for Nokia Developer UX webinars, this presentation features exercises, and you can find sample solutions for these exercises in Series 40 UI design for monetisation enablers webinar — companion article, published in the Nokia Developer Wiki.
Ideas for addictive Series 40 web apps
If you’re looking for great ideas for your first (or next) Series 40 web app, this webinar is for you. Tapan Acharya, lead evangelist and consultant with Nokia in Bangalore, presents ideas and concepts that can be developed as Series 40 web apps. He covers features available with Nokia Web Tools 2.0 that you can use along with sound business acumen to develop addictive web apps. He also includes sample applications.
UX checklist for Series 40 full-touch apps
This webinar provides pointers you can use to do a UX check of your Series 40 full-touch app, even if you have no formal experience in UX design. UX expert Jan Krebber of Digia reviews a checklist of the worst UX mistakes that he and colleagues found in real-world testing of apps. He not only points out mistakes you may be making, but he also provides specific solutions to those problems. As usual for Nokia Developer UX webinars, this presentation also features exercises, and you can find sample solutions for these exercises in Series 40 UX checklist webinar — companion article, published in the Nokia Developer Wiki.
How to make money with free apps — inneractive
The mobile world is experiencing a strong trend of consolidation in app stores, hardware platforms, and app monetisation. Developers are bombarded with pitches from ad networks, agencies, mediation platforms, real-time bidding to price ad space, and other opportunities. In this webinar, Itay Gadot, VP of marketing at inneractive, helps to make order from the chaos and explains how you can maximise your app-business potential.
Using accelerometers and other sensors in Java ME apps on Series 40 phones
This webinar introduces the sensors embedded in Nokia Asha phones and explains how to use them in Java™ ME apps and games. The structure and usage of the Mobile Sensor API (JSR-256) on Series 40 phones are covered. Attila Csipa, technology wizard at Nokia in Tampere, Finland, supplies a short overview that is followed by examples and coding demos. He uses the Nokia IDE for Java™ ME (Eclipse-based) to show you how to build your code. He also shares best practices and user-experience recommendations based on the most common use cases.
Developing games for Series 40 full-touch UI
This webinar covers processes involved in developing 2D and 3D games for full-touch Series 40 phones by using Nokia SDK 2.0 for Java™. Java expert Michael Samarin of Futurice introduces APIs of particular interest to game developers. In slides and coding demonstrations, he focuses on development techniques specific to games with no keyboard input. He demonstrates how to use gestures and sensors in your games to increase player engagement, and he details the relevant APIs. Finally, Michael discusses performance and memory considerations. Coding sessions use the Nokia IDE for Java and SDK emulator for demonstrating real code samples.
Introduction to the Xpress Web App Builder for Series 40 web apps platform
Through coding demonstrations of the new Nokia Xpress Web App Builder, this webinar shows you how easy it is to create a Series 40 web app from RSS feeds, social media content, and even clipped live web content. Learn how to customise your app with a unique look and feel, advertising, and other features. You can submit your resulting web app to Nokia Store for access to millions of consumers around the world. Tapan Acharya, lead developer consultant and evangelist with Nokia, explains the architecture of the new Xpress Web App Builder and how it relates to the Series 40 web apps platform. He demonstrates the tool as he creates and tests some high-quality web apps. For developers who want to add features to apps created with Xpress Web App Builder, Tapan explains how to use Nokia Web Tools 2.0 to import the apps for customisation.
UI design techniques for porting Android apps to Series 40 full touch
Users of a mobile platform expect consistent behaviour from the various apps on their phones. When porting an application to a new platform, you need to know what the user expectations are and adapt your UI accordingly. You may also need to adapt the UI components you use or the ways in which you use them. UI components present on both platforms may behave differently on the two platforms, or some components on one platform may not be present on the other. This webinar presents techniques for adapting and optimising your Android application for Series 40 full touch. Like other Nokia Developer UX-related webinars, the presentation also features exercises. You’ll find sample solutions for these exercises in Series 40 UI design port from Android webinar — companion article, published in the Nokia Developer Wiki.
How to make money with free apps — Twist Mobile
Nokia Store, currently surpassing 15 million downloads per day, has achieved more than 5 billion downloads of mobile content since its launch. Of the most recent 1 billion downloads, 42 per cent were for Series 40 phones from Nokia. This webinar explains how to tap into that development opportunity. It begins with an overview of Nokia Store, which is available in more than 190 countries. It covers the most successful developers, including Twist Mobile, which has achieved more than 16 million downloads in just eight months. Then Twist Mobile describes how it uses in-app advertising to make money from the free apps it creates.
How to make money with free apps — HeroCraft
Nokia Store, currently surpassing 15 million downloads per day, has achieved more than 5 billion downloads of mobile content since its launch. Of the most recent 1 billion downloads, 42 per cent were for Series 40 phones from Nokia. This webinar explains how to tap into that development opportunity. It begins with an overview of Nokia Store, which is available in more than 190 countries. It covers the most successful developers, including games developer HeroCraft, which has achieved more than 50 million downloads. Then Alexey Sazonov describes how HeroCraft makes money from the free games it creates. He explains how HeroCraft uses in-app purchasing and in-app advertising to monetise those games.
Developing Series 40 web apps with Nokia Web Tools 2.0
This webinar explores the new Series 40 web app APIs and features of Nokia Web Tools 2.0. Expert Michael Samarin of Futurice explains how to develop for new Nokia Asha phones with a full-touch UI and provides an overview of new templates and code samples. In coding demonstrations, he builds several example applications and illustrates features of Nokia Browser 2.0 for web apps developers.
LWUIT for Series 40 Java Development
This webinar introduces the Lightweight User Interface Toolkit (LWUIT) as optimised for Nokia SDK 2.0 for Java™, which is designed for Series 40 development. LWUIT makes it very easy to create compelling UIs for Series 40 phones, using a programming paradigm similar to Swing. Java expert Michael Samarin of Futurice covers LWUIT features such as transitions, animations, comprehensive UI components, layout management, and support for Series 40 themes. In coding sessions, he demonstrates the LWUIT Resource Editor and shows development tasks associated with making LWUIT-based Java ME applications.
Designing and coding Series 40 Java apps for high performance
This webinar covers preferred architecture patterns and practical steps for building your apps to be fast and responsive. Java™ expert Michael Samarin of Futurice tests the actual performance of various Series 40 code fragments and reveals where to spend your time in making improvements. He explains the differences that best-practice micro-optimisations make, where these optimisations are useful, and where you should let the tools and processor do the optimising for you.
Optimise Nokia Maps applications for Nokia Asha Touch phones
Users expect Nokia Maps-based applications for their full-touch phones to have a user interface that is simple, intuitive, and easy to use. In this webinar, Jason Fox of Nokia’s Location and Commerce team in Berlin describes how to extend the basic UI of the Nokia Maps API for Java™ ME. Learn how to build Series 40 touch applications by creating and combining custom map components. The webinar discusses the technical considerations for creating a new map component and introduces a series of map-component examples that involve visual, tactile, and audible feedback. Jason also demonstrates how to embed map components in an existing application and discusses how to maintain backward compatibility.
Design tips for Series 40 game developers
Success in Nokia Store is dominated by apps with 4- or 5-star user ratings. Big companies know this and hire full-time UX specialists to increase their success rate. If you can’t afford a dedicated UX specialist, this webinar is for you. UX expert Jan Krebber from Digia provides game-design tips based on averting design flaws and design deal-breakers that were identified in reviews of real games from several vendors. You’ll learn easy-to-follow rules for creating experiences that will make people keep playing your games — instead of just trying them out. The webinar also features examples of basic game-menu design and includes exercises. Sample solutions for the exercises are included in Series 40 UI game design tips webinar – companion article, published in the Nokia Developer Wiki.
Developing Series 40 Java apps for multiple UI patterns
This webinar explores key development techniques for projects targeting Series 40 phones with multiple UI patterns: Touch and Type, non-touch, and full touch. Learn how to architect your Java™ ME applications and use the right tools to adapt to variations in screen dimensions, input methods, new APIs, and memory constraints. We use the NetBeans IDE, the Nokia IDE for Java™ ME (Eclipse-based), and various Nokia SDKs for the Java platform.
Publishing to Nokia Store
With more than 15 million downloads a day, more than 120 million registered Nokia Store customers, and more than 190 countries served, Nokia Store provides the reach you need to succeed. Learn how to get your content into Nokia Store through Nokia Publish. This webinar supplies inside information on how to maximise your distribution, as well as helpful tips on a number of key topics.
Introduction to full-touch UI for Series 40
This webinar begins by describing the new features of the Series 40 platform, with a focus on new tools that will help you to develop applications better and faster. Once you learn how to create a UI that perfectly suits the full-touch interaction style, your apps can make the most of the new Series 40 touch phones. The webinar explores powerful new APIs to handle sensors, touch, gestures, and virtual on-screen keyboards. It explains how to bring existing Java™ ME apps to the latest generation of phones. The presentation ends with an overview of resources available, so that you can learn more.
Increase your Nokia Store success with user-centric design of Series 40 apps
Success in Nokia Store is dominated by apps with 4- or 5-star user ratings. Big companies know this and hire full-time UX specialists to ensure high ratings. If you can’t afford a dedicated UX specialist, this webinar is for you. UX expert Jan Krebber from Digia presents a simple process focusing on UX-design principles that are critical for success in the growing market for Nokia Asha Touch apps. The ideas are easy to follow; after viewing the webinar, you should be able to apply user-centric design to your own application projects. The presentation points out the benefits of a superior user experience, applies the design process to a sample application, and offers exercises that give you a chance to try things yourself. Sample solutions for the exercises are included in Series 40 UI concept design webinar – companion article, published in the Nokia Developer Wiki.
Adapting Series 40 Touch and Type apps to full-touch UI
Learn key development skills for adapting your Series 40 Touch and Type Java™ applications to take full advantage of the new Nokia Asha Touch phones. Java expert Michael Samarin from Futurice explains how to use the new APIs and adapt your apps’ screen dimensions and input methods. In coding demonstrations, Michael uses the NetBeans IDE and simultaneous installations of the new Nokia SDK 2.0 for Java™ and the earlier Nokia SDK 1.1 for Java™. He demonstrates how to build Java apps with multiple configurations for various product groups, so you can target the newest Nokia Asha Touch phones as well as the large installed base of Touch and Type phones.
Apps de consumo de APIs de Internet para mobile phones
Web Apps é um modo fácil e rápido de se construir aplicações para Série 40, entretanto existe o desafio de fazer uma App consumir APIs de Internet. Este webinar tem como objetivo mostrar métodos e boas práticas de consumo de APIs de Internet para a Web Apps Série 40. Internet APIs for Series 40 web apps (In Portuguese) This Portuguese-language presentation examines methods and best practices for internet-connected Series 40 web apps.
Como montar uma App em diversas resoluções de tela
Web Apps é um modo fácil e rápido de se construir aplicações para Série 40, entretanto existe o desafio de fazer uma app suportar diversas resoluções de tela. Este webinar tem como objetivo mostrar métodos e boas práticas de construção de Web Apps Série 40 com suporte para várias resoluções. How to create an app for different screen resolutions (In Portuguese) This Portuguese-language presentation describes methods and best practices for constructing a Series 40 web app for multiple screen resolutions.
Apps de consumo de APIs de Internet para Windows Phone
Hoje em dia, nesse mundo conectado e móvel, literalmente a informação está nas suas mãos. Mas nem sempre o formato de um site é o mais adequado para os serviços que ele provê, sendo necessária uma aplicação para servir como intermediária, e proporcionar uma melhor experiência ao utilizar esse serviço. Veja o modo de aumentar o poder da sua aplicação consumindo os serviços que vários sites disponibilizam. Internet APIs for Windows Phone apps (In Portuguese) This Portuguese-language presentation describes how to increase the power of your application while it is using services provided by several websites.
XNA Game Programming no Microsoft Windows Phone
Nesse webinar apresentaremos os primeiros passos para o desenvolvedor que pretende adentrar esse fantástico mundo do desenvolvimento de jogos para Microsoft Windows Phone. Como começar, quais ferramentas utilizar, como publicar e monetizar utilizando o ambiente que a Nokia/Microsoft provê, e porque fazer um Game pra Windows Phone é uma boa idéia. Game programming for Microsoft Windows Phone using XNA (In Portuguese) This Portuguese-language presentation introduces game development for Microsoft Windows Phone.
Web 1.5 SDK para Série 40
Uma introdução a Ferramenta Web da Nokia para o desenvolvimento de Web Apps na plataforma Série 40. Apresentação do ambiente de desenvolvimento para edição, empacotamento e deploy de Web Apps. Além disso, uma demonstração de como usar o Web App Simulator para simplificar testes como simular sua localização. Nokia Web Tools 1.5 for Series 40 (In Portuguese) This Portuguese-language presentation introduces Nokia Web Tools for developing web apps for Nokia Series 40 Asha phones.
Game API — Java ME Série 40
A plataforma Java™ ME é ótima para desenvolver jogos pois possui uma API especial para isso tornando o desenvolvimento do jogo algo rápido e com qualidade. Esse webinar mostra os conceitos básicos para fazer um jogo em Java ME. Game API — Java ME Series 40 (In Portuguese) This Portuguese-language presentation describes the basic concepts for developing games with Java™ ME technology.
Utilização de sensores com Microsoft Windows Phone
Esse webinar vai explorar as possibilidades de utilização de sensores presentes no Microsoft Windows Phone, mostrando como usar cada um deles através de demonstrações hands-on. Algumas formas de convergência de sensores também serão debatidas nesse webinar. Using sensors with Microsoft Windows Phone (In Portuguese) This Portuguese-language presentation explores sensors in Microsoft Windows Phone, explaining how to use them through a hands-on demonstration.
Series 40 full touch: UI style guide, part 2
This webinar covers UI chrome, menus, UI patterns, customisation, and porting within the Series 40 platform. It shows how to utilise the essentials and how to assemble the components (which were discussed in part 1) into an application. The webinar closes with some ‘homework’ exercises — a great opportunity to try out the new knowledge on your own. Sample solutions to the homework problems are available in the article Webinar Series 40 UI Design, published in the Nokia Developer Wiki.
Using Nokia SDK 2.0 for Java™ with NetBeans
During this webinar, we walk through the new Nokia SDK 2.0 for Java™ and explain how to use it with the NetBeans IDE. We demonstrate the new Series 40 emulator with full-touch support and sensors simulation and introduce new Java ME APIs from Nokia. The webinar includes examples to illustrate interesting new UI features on Nokia Asha phones, including action buttons, the category bar, and the behaviour of LCDUI components.
Using Nokia SDK 2.0 for Java™ with Nokia IDE for Java ME
During this webinar, we walk through the new Nokia SDK 2.0 for Java™ and also introduce the new Nokia IDE for Java ME (Eclipse). The presenter introduces the features of the Nokia IDE for Java ME (Eclipse) and demonstrates the emulator with full-touch support and in-app-purchasing simulation. The webinar includes examples to illustrate interesting new UI features on Nokia Asha phones, including action buttons, the category bar, and the behaviour of LCDUI components.
Series 40 full touch: UI style guide, part 1
This webinar covers UI essentials and UI components for Series 40 full-touch phones as found in the LCDUI. You’ll learn when to use a certain UI component and when to prioritise one component to make the application work as expected when people use Series 40 phones. The webinar closes with some ‘homework’ exercises — a great opportunity to try out the new knowledge on your own. Sample solutions to the homework problems are available in the article Webinar Series 40 UI Design, published in the Nokia Developer Wiki.
Introduction to Series 40 full touch
This webinar introduces the new features of the Series 40 platform. You’ll discover new tools that will help you to develop applications better and faster. Once you learn how to create a UI that perfectly suits the full-touch interaction style, your apps can make the most of the new Series 40 touch phones. The presentation shows powerful new APIs to handle sensors, full touch, and virtual on-screen keyboards. It explains how to bring existing Java™ ME apps to the latest generation of phones. It also provides an overview of resources available, so that you can learn more.
Nokia Java ME harita kütüphanesi ile Series 40 telefonlar için uygulama geliştirmeye giriş
Nokia Java™ ME harita kütüphanesini kullanarak lokasyon bazlı uygulamalar geliştirebilirsiniz. Nokia Java ME harita kütüphanesi, Nokia harita altyapısı ve lokasyon bazlı servislerini, Series 40 telefonlara uygulamalar geliştirmek için kolayca entegre etmenizi sağlar. Bu webinar temel harita gösterme ve kullanma özelliklerini nasıl gerçekleştirebileceğinizi göstermenin yanısıra, size haritalara ikon, işaretler eklemeyi ve çeşitli arama özelliklerini gösterecek. Introduction to App Development with Nokia Maps for Series 40 Phones (In Turkish) You can develop great location-based mobile applications by using the Maps API for Java™ ME. With this API you can easily integrate Nokia Maps and location-based services into your apps for a range of Series 40 phones. This webinar introduces the basic skills of displaying and interacting with a map. The session also describes how to add content, icons, and markers to take advantage of the API’s versatile event-handling system. In addition, it introduces the use of related geographic services, such as searching, routing, and sharing locations.
Getting Started with 3D Game Development on Nokia Series 40 Asha Phones (In English and Russian)
Learn how to make real 3D games for Nokia Series 40 Asha phones by using modern implementations of Java™ ME APIs. Presenter Michael Samarin of Futurice outlines key aspects of the 3D-game-making process: planning and building of game levels; lighting and degree of realism; modelling tools vs. manual character creation; animations and behaviour of game objects; and balancing of memory management against texture detail. You will learn game-interface strategies for options such as touch, Touch and Type, and keyboard-only. Michael shares tips that can help you optimise the performance of your games on various screen sizes and models of Series 40 phones. He concludes with an overview of 3D performance of Java ME technology on the latest Asha phones. View a full recording of the English-language Session 1
Getting Started with 2D Game Development on Nokia Series 40 Asha Phones
Find out how to get started with 2D game development for Nokia Series 40 Asha phones, even if you’ve never developed a game. Michael Samarin from Futurice explains how to use the Game Builder tool to create simple games. All you need is familiarity with Java™ technology, with the NetBeans IDE (for which Game Builder is a plug-in), and with the Nokia SDK for Java™. Using the Game Builder visual tool and studying the code generated are great ways to build game-development skills. The webinar also provides an overview of Java ME classes typically used in game development. Finally, it examines asset-management techniques and associated platform limitations and capabilities.
Using Nokia SDK 1.1 for Java™ with Dual-SIM Series 40 Asha Phones (In English and Russian)
In this webinar, we examine Nokia SDK 1.1 for Java™ and explain how to use it with the NetBeans 7.1 IDE. We cover the entire process of making Java apps for Nokia Series 40 Asha phones: how to properly use visual tools to make a form-based application and significantly shorten development time; how to effectively use the Series 40 emulator and experiment with various device themes and input methods; and, finally, how new system properties enable you to query information related to different SIM cards on dual-SIM phones from the Asha family. View the recording of the English-language Session 1
How to Design Windows Phone Applications with Expression Blend
Learn how to create Microsoft Windows Phone applications by using Microsoft Expression Blend 4 for Windows Phone. Expression Blend is an essential tool for rapid application design that you can use to create a large part of your application without writing code. With Expression Blend, you and your team can evolve your ideas quickly from initial prototype to completed project.
Como diseñar aplicaciones para Windows Phone con Expression Blend
En esta sesión aprenderemos como usar las características que nos proporciona Expression Blend 4 para diseñar aplicaciones para Microsoft Windows Phone. Es una herramienta fundamental para diseñar de forma rápida y sencilla aplicaciones sin tener que tocar ni una sola línea de código y que nos puede ahorrar mucho tiempo en las primeras y últimas fases del desarrollo de una aplicación. How to Design Windows Phone Applications with Expression Blend (In Spanish) Learn how to create Microsoft Windows Phone applications by using Microsoft Expression Blend 4 for Windows Phone. Expression Blend is an essential tool for rapid application design that you can use to create a large part of your application without writing code. With Expression Blend, you and your team can evolve your ideas quickly from initial prototype to completed project.
Advanced Apps with Maps for Series 40
Performance and usability are critical to successful mobile apps; this webinar explains how to improve both when creating a location-based application for Series 40 phones. The webinar details techniques and architectural choices for minimising the latency of your application when combining the Nokia Maps API for Java™ ME with other web services. Through an examination of real-world examples of web services providing KML and JSON feeds, it can help you understand the correct use of the API and the pitfalls to avoid. Also included is an in-depth discussion of how to use custom overlays to increase the complexity of information displayed without compromising usability.
Introduction to App Development with Nokia Maps for Series 40 Phones
You can develop great location-based mobile applications by using the Maps API for Java™ ME. With this API you can easily integrate Nokia Maps and location-based services into your apps for a range of Series 40 phones. This webinar introduces the basic skills of displaying and interacting with a map, including zooming and panning. The session also describes how to add content, icons, and markers to take advantage of the API’s versatile event-handling system. In addition, it introduces the use of related geographic services, such as searching, routing, and sharing locations.
Build a Series 40 Web App in One Hour
Series 40 web apps are easy to build, and they make great information and entertainment apps that use frequently updated content from the internet. Using your web development skills plus tools, templates, and information available from Nokia Developer, you can create an app in as little as one hour, from start to finish. In this webinar, Michael Samarin from Futurice shows you how. Michael suggests that you first download and install Nokia Web Tools 1.5 to get the most out of the session.
User-centric Design of Series 40 Apps
Putting the user at the heart of your app designs is the key to creating winning apps. This webinar walks you through design considerations for an application that targets users of Series 40 Touch and Type phones.
зарабатывать на своих бесплатных приложениях
Зарабатывайте при помощи рекламы на своих бесплатных приложениях, и увеличьте свою прибыль при помощи ‘freemium’ приложений. В этом вебинаре мы обсудим in-app рекламу и продажи в Nokia Store. Примите участие в сессии и начните зарабатывать на своих бесплатных приложениях в Магазине Nokia! Два приглашенных эксперта поделятся своим опытом: Inneractive – партнер Nokia по интегрированным рекламным решениям и HeroCraft – разработчик многих популярных игр и гуру монетизации. Revenue Models and Developer Monetisation Tools (In Russian) This webinar explains how to make money from building free apps for Series 40 phones.
Revenue Models and Developer Monetisation Tools (Sessions 1 and 2)
Monetise your free app with ads, and increase revenue by providing ‘freemium’. In this webinar, we take a deeper look at in-app advertising and in-app purchasing. This session can give you a foundation for starting to earn money by using Nokia Store.
Monetising Your Apps with Nokia (In Spanish)
Learn about the Nokia tools and technical support available for monetising your free apps. In this Spanish-language webinar, the core features of ‘freemium’ business models — such as in-app advertising and in-app purchasing — are discussed. This session can give you a foundation for starting to earn money by using Nokia Store.
Media Playback on the Windows Phone Platform
Windows Phone provides an extensive range of playback options for audio and video content. Although playing media content over the internet with progressive downloads or HTTP streaming may be satisfactory, the adaptive HTTP streaming feature called Smooth Streaming is potentially the best way to achieve a superb user experience for media playback and live streaming on mobile phones. This webinar introduces you to the Windows Phone media-playback APIs and their capabilities.
Optimising 2D and 3D Games for New Symbian Belle Phones
Each of Nokia's latest Symbian Belle phones — the Nokia 603, Nokia 700, and Nokia 701 smartphones — offers high-performance graphics-rendering capabilities and an upgraded CPU. To achieve the highest level of graphics performance, you should know how the graphics architecture in Belle phones differs from the most commonly used architectures. This webinar covers the changes from previous Symbian chipsets and gives advice on how to optimise OpenGL ES games for Belle phones. Small shader performance-benchmarking snippets are provided, with full source code.
Creating 2D-Graphics-Accelerated Games for the Nokia 500 Phone with Qt
Because the Nokia 500 phone doesn't include 3D-graphics acceleration, achieving high frames can be a challenge. The phone's 2D graphics accelerator, however, can be used to accelerate graphics rendering. This webinar introduces the OpenVG API and how to use it on the Nokia 500 phone. Several small OpenVG code snippets are provided, and an easy-to-learn sprite-rendering API is demonstrated with a full game example.
Developing In-App-Purchasing-Enabled Games with Qt
'Freemium' is rapidly becoming the most popular business model for mobile games. In-app purchasing is the core feature of the freemium business model and potentially a major source of revenue for game developers. This webinar introduces the Qt in-app purchasing process and its possibilities for monetisation. The session also features a presentation of two game examples in which in-app purchasing is utilised.
In-depth walkthrough of Qt Quick Components
In this session, Nokia technical expert Ruben Rincon covers topics such as navigation, performance, and good practices for creating professional applications using the new Qt Quick Components for Symbian phones and the Nokia N9 smartphone.
Implementing and publishing Series 40 web apps
This webinar provides a walkthrough of a simple Series 40 web app, highlighting the Mobile Web Library (MWL) methods available for implementing various use cases. The session also covers deployment to phones, testing, and how to publish to Nokia Store. The Nokia Web Tools 1.5 are used and the new features in the release described.
Creating a superb user experience with Series 40 web apps
This webinar introduces the concepts behind the Nokia Browser for Series 40 that developers and designers need to understand to effectively create a good user experience. The session also uses the Nokia Web Tools 1.5 and describes the new features in the release. Programming topics in this webinar are confined to HTML/Cascading Style Sheets (CSS) and an introduction to Mobile Web Library (MWL); the 1 December webinar addresses more-technical programming aspects.
Qt Quick Components from a designer and programmer perspective
In this presentation, Nokia UI evangelist Kit Kwan and Nokia technical expert Ruben Rincon provide an introduction of the new Qt Quick Components, which are ready-made elements that you can use in your QML projects. The presenters discuss best practices in design, user experience (UX) guidelines for Symbian phones, an overview of the various components, and how to handle navigation and perform effective memory management.
Getting Started with NFC on Qt
Near Field Communication (NFC) is a short-range wireless-connectivity technology that is rapidly gaining traction among mobile phone users around the world, adding exciting and creative new possibilities for developers. Find out more about this technology, how it is implemented in Nokia phones, and how to use the Nokia Qt SDK to add NFC to your applications. The webinar provides an introduction to NFC, offers practical examples, and explains how to get started with your first NFC app-development project using the Qt SDK.
Developing games for Series 40 with Java technology
In this webinar, Futurice team leader Riku Valtasola, together with Java™ developers and a graphic designer from his team, describes how three example games were implemented for Series 40 phones from Nokia. They discuss the challenges they faced and what they did to overcome them. While the focus is on creatimg a game for the Nokia X3 Touch and Type phone, the session also looks at scalable games for phones with less resources and different screen sizes.
Series 40 web apps: Mobile Web Library plus updated tips and tricks
In this webinar, we explore aspects of developing Series 40 web apps using HTML, Cascading Style Sheets (CSS), and JavaScript™ technology to bring the web to the next billion users. The session — featuring updates to the webinar held on 20 April — covers use of the Mobile Web Library and JavaScript™ technology, UI components and transitions, and provides handy tips and tricks to make your work easier.
Series 40 web apps: UX/UI concepts and publishing
In this webinar, we explore aspects of developing Series 40 web apps using HTML, Cascading Style Sheets (CSS), and JavaScript™ technology to bring the web to the next billion users. The session — featuring updates to the webinar held on 19 April — covers user experience (UX) and UI concepts as well as instructions for publishing your web apps in Nokia Store.
Developing a casual game with Qt Quick
In this webinar, Roland Krause of Integrated Computer Solutions (ICS) explains how ICS used Qt Quick and QML in building a casual game. The session examines how the QML games implementation was augmented with a C++ back end to enable loading of levels, sound implementation, and touch-screen interaction. Using the new in-app purchasing libraries to monetise their efforts is also covered.
Developing games for new Symbian phones with Qt
In this session, Nokia's Mika Pesonen talks about using the Qt development framework to develop games for new Symbian phones from Nokia. The webinar presents a games example and covers topics including audio playback and mixing, OpenGL ES 2.0 rendering, touch-with-two-finger input, keypad input, sensor input, and icon creation.
Developing games for new Symbian phones with Symbian C++
In this session, Nokia's Mika Pesonen provides an overview of developing games for new Symbian phones from Nokia and the challenges involved with creating 3D graphics. The webinar presents a games example and covers topics including audio playback and mixing, OpenGL ES 2.0 rendering, touch-with-two-finger input, keypad input, sensor input, haptic feedback, and icon creation.
Series 40 web apps (Day 2)
This is the second part of a webinar series in which Digia Plc's Petri Niemi and Nokia's Andrew Knight introduce the new approach to development on the Series 40 platform — an initiative to help bring the web to the next billion users. This session focuses on using the Mobile Web Library and JavaScript™ technology; UI components and transitions; and offering tips and tricks.
Series 40 web apps (Day 1)
This is the first part of a webinar series in which Digia Plc's Petri Niemi and Nokia's Andrew Knight introduce the new approach to development on the Series 40 platform — an initiative to help bring the web to the next billion users. This session introduces Series 40 web apps and the Series 40 Browser and covers user experience (UX) and UI concepts in web apps.
Developing video applications for Symbian phones (EMEA version)
Robert Burdick of Forum Nokia and Kirk Ballou of Flash Widgets L.L.C. explain how to create apps that include video content for Nokia phones based on Symbian, such as the Nokia N8 mobile computer. They cover the use fo use Qt Multimedia , Web Runtime (WRT), and Flash Lite technology..
Developing video applications for Symbian smartphones (Americas version)
Robert Burdick of Forum Nokia and Kirk Ballou of Flash Widgets L.L.C. explain how to create apps that include video content for Nokia phones based on Symbian, such as the Nokia N8 mobile computer. They cover the use fo use Qt Multimedia , Web Runtime (WRT), and Flash Lite technology.

