Controls

The term control refers to a rectangular area of the display that may respond to user input events. A control provides a means of access to a window, which means it can be drawn onto the window and receive input.

Controls are derived from CCoeControl.

Examples of controls include:

For more information on controls, see:

For information on controls and event handling, see "Window server events".

For more information on implementing controls in different architecture approaches see:

This section comprises: