Resource information

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23 March 2007
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Symbian OS: 3D Game Engine Example v1.2

file name:
Symbian_OS_3D_Game_Engine_Example_v1_2_en.zip
description:
This C++ code example demonstrates a simple 3D engine. The engine produces a simple game where you can drive a car around a wide parking lot. Everything seen on the screen is rendered in 3D. The example utilizes OpenGL ES (supported from S60 2nd Edition, Feature Pack 2 onwards) and an own rendering implementation for platforms not supporting OpenGL ES. This example supports S60 2nd Edition and Series 80 2nd Edition devices. A separate example is available for S60 3rd Edition at www.forum.nokia.com. Main classes: OpenGL ES (API), CIdle, Math, CImageDecoder, CAknKeySoundSystem.
type:
Example
topic:
3D
Games
S60
Series 80 2nd Edition
Symbian
Symbian C++
language:
English (en)
media encoding:
Zip Archive (.zip)
compatibility:
S60 2nd Edition, Series 80 2nd Edition. The OpenGL version can be used in S60 2nd Edition, Feature Pack 2 and Feature Pack 3. Tested on Nokia 6600, Nokia 6630, Nokia 6680, Nokia N70, Nokia N90, Nokia 9300 Communicator, and Nokia 9500 Communicator.
Additional information
distribution:
Global Web Site
edition:
1
editorial revision:
2
publication rights:
Copyright © 2004–2007 Nokia Corporation.
size:
177 kB
supersedes:
Symbian OS: 3D Game Engine Example v1.1
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