Resource information
This resource is archived because it is not considered relevant for developers creating commercial solutions today.
The resource is believed to be still valid for the original topic scope.
Symbian OS: 3D Game Engine Example v1.2
- file name:
-
Symbian_OS_3D_Game_Engine_Example_v1_2_en.zip
- description:
-
This C++ code example demonstrates a simple 3D engine. The engine produces a simple game where you can drive a car around a wide parking lot. Everything seen on the screen is rendered in 3D. The example utilizes OpenGL ES (supported from S60 2nd Edition, Feature Pack 2 onwards) and an own rendering implementation for platforms not supporting OpenGL ES. This example supports S60 2nd Edition and Series 80 2nd Edition devices. A separate example is available for S60 3rd Edition at www.forum.nokia.com. Main classes: OpenGL ES (API), CIdle, Math, CImageDecoder, CAknKeySoundSystem.
- type:
-
Example
- topic:
-
3D
Games
S60
Series 80 2nd Edition
Symbian
Symbian C++
- language:
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English (en)
- media encoding:
-
Zip Archive (.zip)
- compatibility:
-
S60 2nd Edition, Series 80 2nd Edition. The OpenGL version can be used in S60 2nd Edition, Feature Pack 2 and Feature Pack 3. Tested on Nokia 6600, Nokia 6630, Nokia 6680, Nokia N70, Nokia N90, Nokia 9300 Communicator, and Nokia 9500 Communicator.