Resource information
This resource is archived because it is not considered relevant for developers creating commercial solutions today.
The resource is believed to be still valid for the original topic scope.
S60 Platform: 3D Game Engine Example with Sensor Support v1.2
- file name:
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S60_Platform_3D_Game_Engine_Example_w_Sensor_Support_v1_2_en.zip
- description:
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This updated C++ example application demonstrates a simple 3D engine. The engine produces a simple car game where you can drive a car around a wide parking lot. Everything seen on the screen is rendered in 3D. The example utilizing OpenGL ES and the application dynamically scales on all screen sizes of S60 devices. This updated version adds sensor support. On devices that support accelerometer sensor you can control the steering and throttle simply by moving the device. The example application provides support for both sensor and keypad.
- type:
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Example
- topic:
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Entertainment
Games
Graphics
3D
Hardware
Sensor
S60
Symbian C++
- media encoding:
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Zip Archive (.zip)
- compatibility:
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S60 3rd Edition, S60 3rd Edition, FP1, and S60 3rd Edition, FP2. Tested with the following devices with accelerometer support: Nokia N95 and Nokia N95 8GB, and with the following devices without accelerometer support:
Nokia 6220 Classic, Nokia E61i, and Nokia E90 Communicator.