This example game deploys the Qt GameEnabler framework and the Games API. The game is a classic Scorched Earth / Worms clone with 2 human players who are trying to drop each other from a randomly generated mountain by shockwaves from their exploding ammunition. Everything is rendered with 'real' OpenGL ES 2.0. This application has been tested on MeeGo 1.2 Harmattan (Nokia N9, Nokia N950) Symbian^3 (Nokia N8-00, Nokia E7-00), Windows XP, and Windows with Qt 4.7.3 and PowerVR OpenGL 2.0 emulation libraries.
This example is hosted in a Nokia Developer Project, where you can find implementation notes, discover recent revisions, and contribute to the project.