Resource information

23 February 2006
Intermediate

S60 Platform: Scalable Screen-Drawing How-To

file name:
S60_Platform_Scalable_Screen-Drawing_How-To_v1_0_en.pdf
description:
This document describes how to develop C++ applications with custom graphics that scale to multiple display resolutions in portrait and landscape orientations supported by the S60 platform (from S60 2nd Edition, Feature Pack 3 onwards). Direct screen access, bitmaps, scalable vector graphics, and other drawing methods are compared and related APIs are presented. The document includes code snippets from S60 Platform: Scalable Screen-Drawing Example. This document is targeted especially at games and multimedia developers who prefer developing a custom UI instead of using the automatically scaling UI, such as S60 Avkon components.
type:
Document
topic:
Games
Graphics
Multimedia
S60 2nd Edition
S60 3rd Edition
Symbian C++
UI
language:
English (en)
media encoding:
Adobe PDF (.pdf)
Additional information
distribution:
Forum Nokia Global Web Site
Global Web Site
S60 Web Site
edition:
1
editorial revision:
0
publication rights:
Copyright © 2006 Nokia Corporation.
size:
266 kB
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