This example application demonstrates how to design a simple Flash Lite Sudoku game, add dynamic layout control for multiple screen resolutions, and use several input methods (key, touch, and key & touch). This application was created using the design principles described in the document Flash Lite UI Design Guide for Keypad and Touch Devices available at Forum Nokia.

Resource information

Basic

Flash Lite Sudokumaster Example

XML description:

This example application demonstrates how to design a simple Flash Lite Sudoku game, add dynamic layout control for multiple screen resolutions, and use several input methods (key, touch, and key & touch). This application was created using the design principles described in the document Flash Lite UI Design Guide for Keypad and Touch Devices available at Forum Nokia.


type:
Example
topic:
Design
Entertainment
Flash
     Flash Lite
Games
UI
     Touch UI
     UI Design
Basic
09 December 2008

Flash Lite Sudokumaster Example

This example application demonstrates how to design a simple Flash Lite Sudoku game, add dynamic layout control for multiple screen resolutions, and use several input methods (key, touch, and key & touch). This application was created using the design principles described in the document Flash Lite UI Design Guide for Keypad and Touch Devices available at Forum Nokia.

Zip Archive (.zip); English (en)

Additional information
distribution:
Global Web Site
publication rights:
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