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S60 Platform: Sudoku Game Example

XML description:

This C++ example demonstrates how to implement a simple custom UI game that handles different layouts and multiple screen resolutions, and supports several input methods (keyboard and touch UI).

Classes: CCoeControl, CFont, AknUtils, CFbsBitmap, CFbsBitGc, CFbsBitmapDevice


type:
Example
topic:
Entertainment
Games
Graphics
     SVG
S60
     S60 3rd Edition
     S60 5th Edition
Symbian C++
UI
     Touch UI
Advanced
14 January 2009

S60 Platform: Sudoku Game Example

This C++ example demonstrates how to implement a simple custom UI game that handles different layouts and multiple screen resolutions, and supports several input methods (keyboard and touch UI). Classes: CCoeControl, CFont, AknUtils, CFbsBitmap, CFbsBitGc, CFbsBitmapDevice

Zip Archive (.zip); English (en)

Additional information
distribution:
Global Web Site
S60 Web Site
has media instance:
http://sw.nokia.com/id/d6f6f8d4-06cf-453c-9347-fb12c2541288/S60_Platform_Sudoku_Game_Example_v1_0_en.zip
publication rights:
Copyright © 2009 Nokia Corporation.
Publisher:
http://sw.nokia.com/id/1e0a8e4a-7b36-4018-8304-a3d7d1af93e8/forum_nokia_publish_agent
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