This resource is archived because it is not considered relevant for developers creating commercial solutions today.
The resource is believed to be still valid for the original topic scope.
20 March 2006
S60 Platform: Programming Games In C++ v2.0
- file name:
This updated document describes how to program C++ games for the S60 platform and gives an overview of a typical game structure in the S60 platform. The document introduces the S60 and Symbian OS APIs that are useful for game development (such as timers, keyboard handling, graphics, sounds, and networking) and describes how they are used.
- media encoding:
Adobe PDF (.pdf)