This application demonstrates the Gesture API introduced in Series 40 6th Edition, FP1. It also shows some keypoints to consider when developing a game for Series 40 phones. The application is a simple racing game where you drive by dragging your finger across the screen and pressing key 7 to accelerate.
Important classes: Sprite, Image, GestureInteractiveZone, GestureRegistrationManager, GestureListener.

Download the example »

Resource information

Intermediate

MIDP: Racer Game Example

XML description:

This application demonstrates the Gesture API introduced in Series 40 6th Edition, FP1. It also shows some keypoints to consider when developing a game for Series 40 phones. The application is a simple racing game where you drive by dragging your finger across the screen and pressing key 7 to accelerate.
Important classes: Sprite, Image, GestureInteractiveZone, GestureRegistrationManager, GestureListener.

Download the example »


type:
Example
topic:
Games
Java
     Java ME
Series 40
UI
     Touch UI
compatibility:
Series 40 6th Edition, FP1 devices. 
Tested on: X3 Touch and Type (X3-02) device. 
Developed with: Netbeans 6.8, Series 40 6th Edition, FP1 SDK.

Intermediate
31 August 2010

MIDP: Racer Game Example

This application demonstrates the Gesture API introduced in Series 40 6th Edition, FP1. It also shows some keypoints to consider when developing a game for Series 40 phones. The application is a simple racing game where you drive by dragging your finger across the screen and pressing key 7 to accelerate. Important classes: Sprite, Image, GestureInteractiveZone, GestureRegistrationManager, GestureListener.

Zip Archive (.zip); English (en)

 
 
Additional information
distribution:
Global Web Site
publisher:
Nokia
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