This C++ application demonstrates scalable screen drawing with Direct Screen Access and custom drawing routines using SVG-T icons and bitmaps. The application scales to multiple display resolutions in portrait and landscape orientations supported by the S60 platform. This example is targeted especially at games and multimedia developers who prefer developing a custom UI instead of using an automatically scaling UI, such as S60 Avkon components. Labeling for the middle softkey has been added in the updated version. The application supports middle-softkey labeling and it has been updated to be compatible with S60 5th Edition and touch UI. Important classes: CIconFileProvider, MDirectScreenAccess, MAknIconFileProvider, CCoeControl (HandleResourceChange() method and KEikDynamicLayoutVariantSwitch), CEikAppUi (ApplicationRect(), Orientation(), and SetOrientationL() methods), AknLayoutUtils (PenEnabled() method).